This is a kind of breakout game in the world of Zelda. There are a total
of fourteen levels to beat, the possibility to use various objects and
to save your score. The sprites and sound effects come from A Link
to the Past; I have downloaded them from various websites including
this one, this
one and this one.
"The Legend of Zelda : A Link to the Past" demo
A small demo to test Imaging Lingo capabilities and to learn tile-based
game basis. I've tried to copy the collision handling closest to Nintendo's
game but it's far from being perfect! The map editing is done using Barry
Swan's great Tile
Level Editor.
Game of Life
John Horton Conway's "Game of Life" in Shockwave 3D: